production

games produced and managed using notion, google workspace suite,
discord, adobe creative suite, unity, github, sourcetree, trello,
kanban boards, and more.

(at least scroll a bit first…)

TEAM SIZE: 17

STATUS: WIP

SIGNIFIED

a strategic deck-builder, with immersive narrative elements | GoFaceGames

Signified is a tactical deck-building autobattler roguelike about a geriatric widower trying to escape a pocket dimension by playing endless card games against equally lost souls. Featuring a diverse cast of companions and enemies, gameplay consists of strategy-driven, turn-based combat interwoven with a narrative about grief, loss of purpose, and the ethics of raising the dead.

ROLES:

Producer, Supplementary Writer, Marketing Team member

COOL DETAIL:

the team is primarily comprised of GDC Conference Associates (CAs)!

Project Responsibilities

  • Sorting and streamlining documentation, ensuring easy access to key information for interdisciplinary teams

  • Working with Leads and Director to understand goals and communicate with other teams

  • Creating work hour tracking systems with a cleaner UI and enhanced functionality

  • Redesigning product management tools through Google Drive, Notion, Trello, and Discord

  • Iterating on onboarding materials for new team members

TEAM SIZE: 4

STATUS: WIP

M.A.R.C.H.

a marching band themed narrative rhythm game | elsewhere studios

M.A.R.C.H. is a movement-based rhythm game where you play as the only robot in a human marching band! Just follow the routine and tap that drum to your pre-programmed heart’s content as you play through exciting levels with adaptive music combined with a rich narrative about finding acceptance!

ROLES:

Creative Producer, Artist, Writer, Character Designer, Game Designer

COOL DETAIL:

M.A.R.C.H. stands for Machine Automated Rhythms and Computerized Harmonies.

This demo was showcased at GDC 2024!

Project Responsibilities

  • Being responsible for managing features, milestones, and sprint goals

  • Organizing sprints and creating product management tools through Notion, Discord, and Google Drive

  • Collaborating with Leads and Director to playtest, review game, get feedback, create assets, iterate on the design, and form new goals

  • Writing narrative for the game, creating organizing documents, and reviewing/editing it with the entire team

  • Conducting research and creating character designs authentic to the theme and narrative

  • Creating assets for presentation and outreach

SKILLS

Creativity

While I am a producer, I still consider myself a game designer and recognize the creative aspects of making games. I try to incorporate my knowledge of different disciplines (writing, art, music, design, etc.) in my producing work so I can better communicate with team members and understand the game’s needs. It is also why I strive to keep learning more about different disciplines.

Problem Solving

Creativity and troubleshooting go hand in hand. I am usually tasked with creating management systems and so it’s important for me to figure out what works and doesn’t work: I strive to create the lowest barrier of entry for team members, so that communication can flow better.

I’m not bound to a single solution, method, or toolset, and enjoy the challenge of creating a hand-tailored solution to each problem.

Ambition

I aim to improve a bit each day, and to bring that energy into the teams I’m a part of. I’m a big believer in teamwork and open-minded communication to create the best possible work, which means facilitating and supporting environments to encourage this. Feedback is also incredibly valuable, and I make it clear that telling me what I can do better will boost my work, but the work of the team.

Production Skills

  • Risk identification and management

  • Agile and Kanban methods

  • Sprint Retrospectives

  • Scope and Budget breakdowns

  • Market and Product research

  • Setting Deadlines and Goals

  • Digital Management tools

  • Tracking Projects

  • Representing a Project or Team

  • Creating and Performing Presentations

  • Monitoring Scope

  • Community Management

  • Integrating marketing

Software

  • Google Workspace Suite

  • Adobe Creative Suite (Illustrator, Premiere, InDesign, Photoshop)

  • Final Cut Pro

  • Logic Pro & Audacity

  • Finale & Musescore

  • Unity & Visual Studio (Java, Python, C#)

  • Squarespace & Wordpress

  • HTML/CSS/Bootstrap

  • Figma

  • Procreate & Clip Studio

  • Discord

  • GitHub & Sourcetree

  • Asesprite

  • Notion & Trello

Design Skills

  • Designing unique management solutions

  • Character Design / Concept Art, with extensive documentation supporting design decisions

  • Game Design, providing specific feedback and tweaking gameplay feel

  • Writing Narrative and Story

  • Integrating different disciplines to create better and more holistic content

Languages

██████████ English (fluent)

█████▒▒▒▒▒ Spanish

████▒▒▒▒▒▒ Farsi/Persian

███▒▒▒▒▒▒▒ ASL

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